

Torchlight 2 has variety and options in every aspect of the game. I’m trying really hard to think off why I don’t feel it, but I’m not finding any reason I could be sure is the right one.

They are flashy, feel powerful and work well. Pictured: The biggest part of my embermage build – the fire skills.Īs I said, I had a few points left over, even after that, so I put them into Death’s Bounty, because I was running out of healing potions quickly, so I thought it might be a good idea to have an alternative source of healing. Actually, it has damage over time, just like every other fire skill, but it has it because of the Fire Brand passive. The second offensive skill I started using now was Infernal Collapse, which is basically the Diablo 2 Meteor without the damage over time part. I was maxing out Charge Mastery, Elemental Atunement and Fire Brand and I also put two or three points into Prismatic Rift. I also invested into several passive skills. Just to elaborate, my Embermage used primarily the Magma Spear spell and nothing else in the offensive department. I actually had even more leftover points than expected, so I went with two extra skills. I also got to a point where I had skill points left over on each level up, so it was finally time to start investing into a second offensive skill. I started the second chapter last night and I got through a couple of quests, unlocking the gambler and crafter NPCs along the way. In fact, I have zero desire to play any action RPG at this moment. I had about 5 hours of sleep, so I’m tired and that might have something to do with it, but I honestly don’t think this is the case.I don’t like how Torchlight 2 feels anymore. The title should probably tell you where I’m at with the game now, but keep reading if you want to know the details. I bought Torchlight 2 when the free weekend was on, but I was in the middle of other games at the time, so I installed it a few weeks later.
